No self-reporting. Only code. Built a platform that tries to infer what you know from your actual work. Comments URL: https://news.ycombinator.com/item?id=47815869 Points: 1 # Comments: 0
大家最近有使用gemini for mac吗?为什么登录Google 账号授权成功后 App无任何反应? 3 个帖子 - 2 位参与者 阅读完整话题
Ricci Flow – AI Web Scraper for Chrome: AI Data Extraction Tool for Web Scraping to CSV, Excel, JSON Comments URL: https://news.ycombinator.com/item?id=47815071 Points: 2 # Comments: 1
You’re not eligible for the free trial, but you can still subscribe without it Cancel anytime in Subscriptions on Google Play A temporary authorization hold may be placed on your payment method up to 2 days before your renewal date 有佬知道什么原因吗,页面上0$,支付的时候却是原价 2 个帖子 - 2 位参与者 阅读完整话题
参考豆包专家的资料整的 英文提示词通用: transform this anime character into a realistic human, maintain exact hairstyle, hair color, eye color, facial proportions and expression, natural skin pores, detailed eyes and lips, even studio lighting, clear facial contours 多图的话,把this改成these ,Character后面加个s 删掉into后面的a 不然傻傻的豆包可能就帮你把所有图片融合起来,生成一张图片了() 直接看看豆包5.0效果吧,我不是很喜欢,但是某些AI形象创建必须要真实人脸 把二次元的头部比例复刻到这里还是很奇怪喵 3 个帖子 - 3 位参与者 阅读完整话题
IT之家 4 月 18 日消息,消息人士 @redphx 昨天在 X 平台放出挖掘代码,显示微软 XGP 游戏订阅服务将提供“Triton”和“Duet”两个新档位。 据推测,“Triton”档位可能只提供《光环》《毁灭战士》等 Xbox 第一方游戏, 而“Duet”则可能整合 Netflix 订阅服务 。 同时根据目前的泄露代码,这两个新档位都有可能支持 Xbox Cloud Gaming 云游戏服务。不过微软可能会引入限时游玩机制,减轻服务器负载。类似英伟达 GeForce Now 的限流措施。 值得注意的是,每月 29.99 美元(IT之家注:现汇率约合 205 元人民币)的微软 XGPU 订阅提供无限制串流服务。而英伟达 GeForce Now 则是一开始不限制游玩时长,但后续对付费方案设定每月 100 小时使用上限。
好多佬友都反馈感觉opus4-7越更新越差劲呢,现在各位佬都一般用xhigh还是max effort的opus4-7呢?我感觉用xhigh快是快了,但是质量不太行呀 7 个帖子 - 5 位参与者 阅读完整话题
{ “status”: “error”, “error”: “streamTo is only supported for runtime=acp; got runtime=subagent” } 这龙虾知道报错还一直带 streamTo 求助一下 佬 到底应该怎么分发子进程啊 1 个帖子 - 1 位参与者 阅读完整话题
Article URL: https://saucybargain.com Comments URL: https://news.ycombinator.com/item?id=47813565 Points: 2 # Comments: 0
Artificial intelligence is an amazing tool for brainstorming, programming, or generating images. But it’s also incredibly good at writing long, meaningless text filled with platitudes or producing code that continuously reinvents the wheel or misses edge cases. This has become known as slop. My inboxes have been increasingly filled with low-effort slop. I’m sure that this happens to many of you, too. The reddest of flags is being sent slop for work; at first glance, it may look credible, but it falls apart when you actually read the text. This prompted me to write three principles for working with AI and creating a website to send to your friend or colleague when they send you slop. Let's stop the slop and get back to doing great work together. Comments URL: https://news.ycombinator.com/item?id=47813403 Points: 2 # Comments: 1
Built InGaming as a frontend MVP for the iGaming space, with two main parts: 1. a back-office admin for casino / gambling operations 2. a multi-brand storefront system for casino sites The starting point was simple: in all the years I’ve worked around iGaming, I haven’t seen a single admin panel I’d call genuinely good. Most of them are either bloated, awkward to use, or patched together from disconnected tools that don’t really fit how teams work day to day. So I decided to build the kind of admin I actually wish existed. On the admin side, the MVP includes flows for players, payments and transactions, casino and sportsbook operations, content and static pages, reporting, and website configuration. On the storefront side, I built a separate frontend repo to validate a multi-brand setup on shared foundations. Right now that includes two demo brands: BetStake and ShipBet. Important caveat: this is frontend work and product validation, not a finished end-to-end platform. I’m treating it as an expanded MVP that is already strong enough to be a serious starting point, rather than just another rough concept. What I’m really trying to figure out now is whether this is already valuable as a project someone could buy as a head start. My view is that it could save a lot of time for a team that would otherwise need to build the admin, storefront layer, and overall product structure from scratch. Happy to answer product or frontend architecture questions. Comments URL: https://news.ycombinator.com/item?id=47813386 Points: 1 # Comments: 0
Transcribe the audio (passing it in at 2x speed) via whisper, use a cheap LLM to identify the ad snippets, and then take it out! Have been using for the past couple days - it's not perfect but I've enjoyed using it. Feel free to add your episodes! https://github.com/mergd/podads Comments URL: https://news.ycombinator.com/item?id=47813346 Points: 3 # Comments: 1
Hey y'all, Here's a walkthrough of how I use the 9front distribution of Plan 9 on Windows: https://www.youtube.com/watch?v=IzEa2L_Pgw0 Topics covered: - 9front distribution of Plan 9 running in qemu on Ubuntu inside WSL on Windows 11 - Drawterm running natively on Windows 11 - Running arbitrary commands on Plan 9 from Ubuntu - Mounting a directory from Plan 9 on Ubuntu - Using OpenAI codex LLM with Plan 9 - Editing files on Plan 9 with vscode Comments and suggestions are welcome. Comments URL: https://news.ycombinator.com/item?id=47813252 Points: 2 # Comments: 0
如题,刚把max订阅反代出来,打算在rikkahub中使用看看,发现好像没法设置effort,是不是只能默认使用CC中的Medium effort ?有没有办法设置呢?佬友们有没有懂的 9 个帖子 - 4 位参与者 阅读完整话题
I found myself reaching for SF Symbols' 'Copy Image As…' quite often during agentic design sessions, so I made a command-line tool that the agent can use by itself. It exports Apple SF Symbols as SVG, PDF, or PNG. The vector paths come directly from macOS's symbol renderer. Internally it reaches a private ivar on NSSymbolImageRep to get the CUINamedVectorGlyph, draws into a CGPDFContext, then walks the PDF content stream back out as SVG `d` commands. The output matches what the system draws, rather than an approximation traced from rasters. A few things about it: - Every subcommand accepts `--json`, and `sfsym schema` returns a machine-readable description of the whole CLI. - Symbol enumeration reads the OS's Assets.car BOM tree, so the list of 8,300+ names stays current with macOS updates without a version table in the binary. - Each SVG ` ` carries a `data-layer` attribute, so you can retheme in CSS without touching geometry. It's been saving me a bunch of clicking. Please let me know if you have any other ideas for it. Comments URL: https://news.ycombinator.com/item?id=47812964 Points: 15 # Comments: 3
家里有台Macbook,安装了win10,方便家人都可以使用,听说Macs Fan Control控制MAC的风扇比较方便,有没有佬友收藏了专业版,方便的话分享一下。 1 个帖子 - 1 位参与者 阅读完整话题
DeepSeek 正首次寻求外部融资,目标至少募集 3 亿美元,估值超 100 亿美元。消息来源是 The Information,援引四位知情人士。 怎么说呢,感觉就是被迫的。DeepSeek 之前最核心的竞争优势之一恰恰是不融资 —— 零外部融资意味着无商业化压力,是全球唯一一家可以不计成本、只为 AGI 目标狂奔的顶级实验室。一旦拿了外部资本,VC 的预期、商业化 KPI、股权结构的约束就全来了。 但是不融资也有代价,仅 V4 多次延期,过去 15 个月大版本更新放缓,就可见 ds 已从行业领跑者阶梯上往下掉了。光靠幻方量化输血肯定是玩不下去的。 真心希望 V4 能再拿到 SOTA,不仅仅是开源的 SOTA,而是 LLM 的 SOTA! 4 个帖子 - 3 位参与者 阅读完整话题
github.com GitHub - anthropics/claude-desktop-buddy: Reference and an example for the Bluetooth API for... Reference and an example for the Bluetooth API for makers in Claude Cowork & Claude Code Desktop [!quote]+ 适用于 macOS 和 Windows 的 Claude 可通过 BLE 将 Claude Cowork 和 Claude Code 与创客设备连接起来。 通过 BLE 将 Claude Cowork 和 Clude Code 与制造商的设备连接起来,这样开发人员和制造商就能构建硬件,以 显示权限提示、最近消息和其他交互。我们 围绕 Claude 的创客社区的创造力给我们留下了深刻印象。 提供一个轻量级、选择性的应用程序接口是我们的一种方式,它能让我们更容易地构建 提供一个轻量级、可选择的应用程序接口是我们的一种方式,可以让用户更轻松地构建与 Claude 集成的有趣的小硬件设备。 例如,我们在 ESP32 上制作了一个桌面宠物,它依靠许可 批准和与克劳德的互动。没事的时候它会睡觉、 在会话开始时唤醒,在等待审批提示时会明显不耐烦。 在等待批准提示时,它会表现出明显的不耐烦,并让你在设备上直接批准或拒绝。 3 个帖子 - 2 位参与者 阅读完整话题
Hi all, I've been working on Small for a bit now, and I think it's ready to share. The idea being that larger writing platforms have memberships and have become an untenable way to truly share content. Small represents a return to paying writers and creators for their content. We chose to use x402 to embrace open protocols and payment rails. Still lots to do, so please leave any things you do or don't like and we'll start to address them! Comments URL: https://news.ycombinator.com/item?id=47812511 Points: 3 # Comments: 0
Article URL: https://tokensai.dev Comments URL: https://news.ycombinator.com/item?id=47812164 Points: 1 # Comments: 4